VRAT

VRAT aims to provide an ultra-realistic training environment for first responders (FRs) working with hazardous materials (HAZMAT) that will enhance scenario recognition and response-based cognitive agility, providing FRs with the skills, knowledge, and decision-making ability necessary to navigate hazardous situations effectively.

Our aim is to enhance FRs training by combining Virtual Reality (VR) and accurate scientific modeling to create an immersive VR training environment that not only looks realistic, but behaves realistically as well. The immersive VR training scenarios provide a true-to-life experience within the safe confines of VR for FRs to practice and learn without real-world risks. These scenarios will incorporate accurate modeling of dynamic environmental conditions and terrain complexities to simulate material properties and ensure realism. This cost-effective training method prepares FRs for real-world challenges efficiently in single or multi-user modes.  Real prior incidents can be modeled for training and validation of models in real-life.

VRAT Product Summary

Life-like Virtual Reality

Student(s) plus an instructor may join training sessions from any location with enough bandwidth. Once inside, the students will be able to see and communicate with one another as if they were in the same room. Once they are in a session, they will see a life-like terrain and will be carrying the same equipment as in the field, represented by “enhanced assets.” Enhanced assets are designed to appear and function as realistically as possible. They will generate realistic instrument readings of hazard materials impacted the by the environment.

Accurate Scientific Modeling

The training sessions will be powered by accurate modeling of dynamic environmental conditions such as wind, rain, snow, etc. The advanced configuration uses cloud-based modeling to generate realistic instrument readings of hazard materials impacted by the environment. Terrain modeling uses terrain and infrastructure to model the dispersion of the hazard material over time within the scenario.

And Endless Customization

The session can be configured and customized by the instructor. Once the instructor has selected a background terrain, they are able to then add and place additional assets. The instructor may then select the hazard material, change the weather and add randomness, and select avatars for students.