Bluemont Technology is actively developing new games/training simulations in AR (Augmented reality) /VR gameplay (Virtual Reality) with fully immersive instruction. Skill competences we specialize in include: C#, Maya, 3ds Max, and Unity. These applications are bringing a new kind of systems engineering that requires deep technology and strong mathematical/physics background built around graphic arts. These services can also be used for mission planning.
Our implementation utilizes AR (e.g., MS HoloLens / NorthStar) and VR (e.g., Oculus / Vive) plus emerging haptic technologies with Immersive Virtual Training (IVT). We also have concurrent use by multiple users and we have the ability for them to interact.